Meet the Supa-Stars of 2025 Supanova Perth!
By Marnie Adams, Contributor @ Kids In Perth 06 Jun 2025
Image/Video Credit: Supanova Expo, Online Facebook, Instagram, YouTube
Supanova Comic Con & Gaming jets into Perth (28-29 June) with new and returning Supa-Stars!
Headlined by Marvel Comics Universe (MCU)’s Evangeline Lilly, who plays Hope van Dyne a.k.a. Wasp in Marvel’s Ant-Man film series and Avengers: Endgame, makes her Supa-Star debut for 2025!
Lilly first launched to international fame as Kate Austen on the Primetime Emmy award-winning series LOST, before embarking on an unexpected journey in Peter Jackson’s The Hobbit trilogy, portraying Tauriel in the second and third instalments, alongside previously announced June Supa-Star Stephen Hunter.
Besides Evangeline Lilly, other noteworthy headline Supa-Stars include the Phantom himself, Billy Zane.
Star Wars™ fans should expect a massive Force disturbance as Temuera Morrison (Star Wars, The Book of Boba Fett), Rena Owen (Star Wars) and Brendan Wayne (The Mandalorian, The Book of Boba Fett) comes to Perth.
Get to know some of the many Supa-stars coming to 2025 Supanova Comic Con & Gaming - PERTH!
For STAR WARS™ fans...
Bio
Through three seasons of Star Wars: The Mandalorian, The Book of Boba Fett, and the upcoming The Mandalorian and Grogu movie, Brendan Wayne has been the man on screen in the suit as Din Djarin, THE MANDALORIAN. The grandson of screen legend John Wayne, Brendan has also appeared in Ahsoka, Agents of SHIELD, Cowboys and Aliens, and much more.
Q+A
Brendan, many fans may not realise you’re the physical performer behind Din Djarin in The Mandalorian. How did you land that role, and what was your reaction when you found out it was for Star Wars?
I was able to land a part of Mando because one of a few, few things that I’ve done was a movie called Cowboys and Aliens with Jon Favreau.
He remembered me doing playing a character in his western Sci Fi movie.
They happen to be looking for an actor who understood the western and could be physical.
I also happen to be a pretty good quick draw and I got a little bit of lineage behind me that might support my western style.
They called me in, tried on a costume, had no idea what it was.
They popped it up... I thought it was Boba Fett.
I made fun of them a little bit... They got annoyed because it wasn’t Boba Fett and the rest is kind of history.
You’ve literally worn the Mandalorian’s armour—what does it feel like stepping into such a legendary suit every day on set? What was the most challenging part of the role?
The coolest part was it wasn’t legendary when I put it on...
Had it been Boba‘s...
I might’ve had.. I don’t know 40 years of imagining being Boba to live up to.
BUT because it was once removed, it allowed me the freedom of creating a character as John and Dave and any of the other directors saw fit depending on the episode. John knew what character type he wanted and had a general idea of what he wanted and we built the rest.
As part of the trio that brings Din Djarin to life—alongside Pedro Pascal and Lateef Crowder—how do you collaborate to create a unified performance?
I think the easiest way to explain it is we know we have to follow the rules of a western character, of the western style, then we have to add in what we call the "cannon of Star Wars".
Make sure we’re not breaking any of the rules within.
Thereafter, it’s about what we deemed to be the most Positive impact that we can have on the character.
I love to FaceTime each other and ask how does this work? Does that work?
We often look at the script the night before to discuss what we see and how we see it going down then try to execute that idea with the intention and purpose that the character and Director need in that moment.
How has being part of the Star Wars universe changed your everyday life? Do fans recognise you even though your face is behind a helmet?
Being able to play a character and keep my anonymity publicly has been one of the greatest gifts I didn’t know I’d want.
Having grown up with some famous people before me, seeing how their lifestyles integrated daily with the fans.. I know it can overwhelming.
I have the luxury for most part, of not having to deal with the day to day same of playing with Star Wars' most popular characters.
It’s definitely benefit in my life because I get to travel and meet the fans whereas I don’t think most people who are on TV or in movies get to interact with the fans that allows them to do what they love, which is acting and being part of telling stories.
I’ve never had a bad day because I was Mando.
What’s the most memorable fan encounter you’ve had since becoming part of The Mandalorian?
We’re all lucky enough that the Studio allows Make A Wish to fulfill wishes for people having a tough time in life.
Sometimes it's so tough that it overwhelms them.
I get the opportunity to meet and greet these incredibly strong people. I’m honored.
To know that I was part of a young man or woman’s wish fulfillment in their darkest of times is incredible.
It puts in perspective the importance of storytelling.
So... for me it’s it’s me those people who exemplify all those character traits that we love about Mando and most of the characters we enjoy on the big and small screen, which is a world to overcome.
Your grandfather was the legendary John Wayne. How has your family legacy shaped your career path, especially in roles that echo classic Western heroes like the Mandalorian?
Well, I’d be a liar if I didn’t tell you I was very fortunate to be John Wayne’s grandson.
I think like most kids from my era I grew up with the western mythology as a background to support strength, honor, and living by a code.
I just happen to be the grandson of the Duke who represented that code in such a way that he became an icon. The idea of living by a code has always influenced the characters that I played, the way I live my life and standards.
I want my family to talk to, hold long after I’m gone.
The Mateo cowboy way is very similar to the way Mando goes about his everyday life.
Did you feel a special connection to the space-western tone of The Mandalorian, given your family's ties to Western film history?
Yeah, it was really awesome to be able to just approach this like a western and it happened to be in space. I think I’ve been preparing my whole life for this moment.
How do you prepare to physically portray a character who is defined by minimal dialogue and subtle body language?
I approach all my roles with a mentality that I need to know where they physically radiate from.
What is their energy?
How does it move within their body in order to tell their story?
I also physically trained every day whether it’s boxing with Justin Fortune who happens to be from Perth Australia.
I try to physically train so that I may have the strength to hold my stillness effortlessly. I also work on my material with my wife Sara Arrington.
She happens to be the hottest on set acting coaching in the business right now. She’s an incredible actress in her own right as well.
You can look at her resume and realize that you've seen her work quite often. She helps me stay alive inside the suit and the stillness it requires.
What were some of the biggest physical challenges while filming The Mandalorian—any stunts or scenes that stand out?
I have to be clear here. I'm not a Stuntman. That is Lateef.
I was credited as one but stuntmen have a craft all their own.
That said... I do like to stay physical inside the suit and perform as much gun play, some of the fighting, and as much of the action as I can.
Probably the most difficult scenes I can think of are the Mud horn scene being in that mud, splashing around, getting beat up by the Mud horn.
The other scene would be in the episode "The Prisoner" when Mando gets knocked out and has to do what they call a "flat back" after getting punched.
I believe it was 17 or 18 times, and then, we finally got the shot!
So that was tough, but when it’s tough, that’s when the true passion and joy of it comes out because you know you’re trying to live up to a standard that you set.
As a performer who works under a helmet, what do you think is the key to emotionally connecting with audiences through movement alone?
For me, it’s understanding that words quite often are useless and unnecessary.
If we can just pay attention to the person that we're watching in a relationship with body language... The energy that radiates out of them tells you everything you need to know.
I believe when you start to trust that, that’s when you see the best of Mando.
What has surprised you most about being part of the Star Wars fandom and culture from the inside?
I think, for the most part, the fandom is incredible.
It really does help support you on the tougher days sometimes.
Because you know what you’re doing matters to so many.
So if you’re feeling a bit inconsequential as a human, all I have to do is think about all the amazing people that I’ve met and know that being in service of others is a way to fill your soul and keep your energy up.
Would you be open to taking on a more visible role in the Star Wars universe, or do you prefer working behind the mask?
Professionally, I absolutely be willing to take on a more visible role.
Personally, I enjoy the anonymity I enjoy that I get to have a life with my kids, unencumbered by stardom and fame.
You’ve worked on other film and TV projects—how does the Star Wars experience compare to anything else you've done?
There is no comparison.
There are shows that I’ve wanted to do like Sons of Anarchy, or Agents of Shield, there are directors that I’ve wanted to work with like Kevin Bacon or Billy Gerhardt.
There's no project that can possibly compare to Star Wars.
There's no job I’ve had that compares to creating another memorable character in the greatest galaxy far, far away.
What advice would you give aspiring stunt performers or actors who want to break into physically demanding roles like yours?
Practice every single day.
Don’t lie to yourself and say you’re gonna do it tomorrow.
The only thing that makes you better is the work.
Doesn’t matter if you’re working mentally or physically, you need to do it every day, because if you don’t...
Somebody else already is and they’re gonna take your job.
You do it every day.
Supanova Perth 2025 will introduce you to a passionate Aussie fanbase—what are you most excited about heading into this event?
I’ve heard incredible things about Perth and I hope that I can make sure that they get well beyond what they expected!
Bio
Born in South Africa in the late 1950’s Mark Raats is a retired 2D/3Danimator who has worked as an illustrator primarily for Disney and Lucasfilm over a period of 30 years.
He has created numerous official poster artworks for the Indiana Jones and Star Wars franchises and for his personal art collection, George Lucas has purchased many of the original paintings Raats has created for them. Raats also created two privately commissioned poster illustrations for MARVEL legend, Stan Lee. Mark Raats works from his studio in Perth, Western Australia and his most recent work includes concept design for Gareth Edwards’ film “The Creator”
Q+A
Mark, your art has become synonymous with iconic franchises like Star Wars and Indiana Jones. What was your first official piece for Lucasfilm, and how did that opportunity come about?
I saw the original Star Wars in 1977 when I was on leave from a tour of duty in the army and loved the movie.
It's not that I particularly loved the story or the characters (although I did enjoy everything immensely),
Instead, I was instead blown away by how the movie was made and George / Industrial Light + Magic' (ILM)’s visual effects the likes of which we had never seen before.
As a 2-D animator in the 1970’s, Star Wars inspired me to want to work for George and so I became very involved in the new world of computer generated animation - in the very early 1980’s - and through working in that field I met with people from ILM and PIXAR (which was still owned by George at that time).
My first official Lucasfilm job was over 33 years ago and that was in CG and animation in support of the marketing campaign for re-release of the original Star Wars movies.
From there, I moved to doing some work internally for ILM.
All of that changed after George saw a cartoon that I had done of him as Yoda and I moved from being an artist amongst a thousand other Lucasfilm artists to being one who’s work George knew individually and an artist that he knew by name.
How did it feel the first time you saw your Star Wars artwork officially released or displayed by Lucasfilm?
The first time that happened I walked on clouds for weeks because being selected is truly a privilege of the highest order.
I've been incredibly blessed with the work I have done over the years for Lucasfilm and more recently Disney.
And I will always be very grateful to George for giving me the opportunity.
What kind of reactions do you get from Star Wars fans when they learn you’re the artist behind some of the franchise’s most beloved poster and concept art?
Most fans don’t realise that the work they are seeing is work that I have done, especially here in Australia, because for some reason they don’t believe its possible to work so far away from Hollywood.
The realisation on their faces when they find out is wonderful because as I have said before in a recent interview... To me, the most satisfying thing about the job is meeting the fans.
They are the reason I do the work I do and without them I would not have had a job!
Do people ever recognise you at conventions just from your art style? How do those interactions compare to online fan responses?
I can’t say people recognise me because of my style - although if they are artists themselves that might be the case.
The job demands that any art I create conforms with the existing Star Wars brand and so its generally that quality that resonates with fans who might not be artistically inclined.
If an artwork that I have done pushes all the Star Wars buttons the fans expect then I have done my job.
On-line there is generally another level of fandom that often forms around art styles and techniques and through forums such as those I have found that there are many folk who know my art because of the way I work.
You’ve captured so many beloved characters on paper—how do you go about translating a cinematic icon like Luke Skywalker or Boba Fett into a still image that feels alive?
When working on a movie poster I am employed specifically because the client wants good likenesses.
Although I have painted and drawn Mark Hamill a thousand times, it’s vital that I refer to reference when I am painting or drawing his character.
Although I can draw him from memory, there is far more to me doing the job than simply portraiture because not only does it need to look like Mark...
It also needs to be him at the correct age and embodying the specific version of the Luke Skywalker character he is playing.
The second part of the job is to, as mentioned previously, capture the character in a way that is both respectful and true to the Star Wars franchise.
If I get that right, then the Studios and most of the fans will be happy.
As an artist, what’s the biggest challenge in working with such a visually rich and deeply loved universe like Star Wars?
The biggest challenge for me is to create something that the will resonate with the fans and an artwork that promotes the movie's story without giving away any important plot details.
The responsibility of creating these posters is massive because as a Disney executive told me after the release of my Rise of Skywalker poster, the art was seen by tens of millions of people around the world in just the first 40 minutes of it going live.
I know that I will never keep all of the fans happy and certainly can’t worry about the millions of them so I rather concentrate on keeping the Studios and (when he was still involved) George happy.
Do you have a favourite Star Wars character to draw—and is there one you find particularly challenging?
My dear friend and poster artist - the late great John Alvin - once said to me that every artist has a character that for them is Kryptonite and for John it was Mark Hamill. Although I have drawn and painted Harrison Ford many, many times of the years, I find him particularly difficult to draw and paint.
Do I have a favorite? Not really, because each actor and character has something unique that they always bring to the party.
What kind of reference material or inspiration do you use when creating new pieces for a franchise with such a massive visual legacy?
Reference is vitally important to doing the job as I mentioned previously because its not only about doing a doing good portrait.
I constantly refer to other poster artists work (Drew, John Alvin, Tom Jung, Richard Amsel) who have also worked on the franchises because that way I can always see what might have worked to promote the movies in the past.
Your artwork is full of emotional depth and narrative—how do you balance fan expectations with your personal artistic vision?
Thank you very much for your kind words, they are sincerely appreciated.
While my own artistic vision is imperative in helping create something unique, any new artist wanting to work in the field today needs to remember that we are all hired guns and this means that what a client wants, a client gets.
That is not to say that you don't push back if you disagree with something the Studio is demanding because selective pushback is imperative too.
I have sometimes found that a suggestion by the client suddenly opens all sorts of creative opportunities that I might never have considered before and so the ideal formula for me is an equal partnership between the artist and the Studio because in most cases, this creates the perfect creative solution.
You’ve also worked on Indiana Jones. How does the creative process differ between the pulp-adventure feel of Indy and the epic, mythic tone of Star Wars?
The creative process is certainly different from an artists point of view.
The ultimate goal though is the same between SW and Indy and that is to create something that adds value to the franchise and the character/s in general that will appeal to the legions of fans, but the approach is different.
With SW you have a plethora of characters and actors and with each movie the emphasis on the specific characters that might be important to that specific movie has to be captured. With Indy, besides the fact that the overall colour palette is always gold, red, tan and beige, the movies themselves are always about Harrison Ford so in these cases the one character that needs to always be the biggest and most detailed is Indy himself.
Have you ever had a fan bring in a tattoo or item featuring your artwork? What's the most surprising use of your work you’ve seen?
Hahaha, yes its happed a lot. The most unexpected one I saw at one of the US conventions was the cartoon I did of George as Yoda.
What do you think makes Star Wars such an enduring subject for artists like yourself—even after nearly 50 years?
For me Star Wars is enduring in its own right because it speaks to so many fans all around the globe on so many levels.
When I did the official poster for Rise of Skywalker I proposed to Disney and Lucasfilm that I create a poster that was not so much about the movie itself but rather an artwork that also paid homage to the legacy of all of the Star Wars movies that had gone before.
In the final art, I specifically included the shot of the Star Destroyer my amazing friends and colleagues at ILM created from A New Hope right at the top of the poster because, had that shot not worked back in 1977 we would not be speaking about Star Wars nearly 50 years later.
For aspiring illustrators and pop culture artists, what’s your best piece of advice about breaking into official franchise work?
This is a question I am asked almost daily and in truth the road a new artist takes to getting into the field today is totally different from the one I took decades ago.
Today there are so many more opportunities to get your work out into the world and to be seen so I generally advise new artists to polish their on-line portfolios and profiles with only the very best content they have.
I know a number of artists who have been discovered because a Studio Art Director saw their work in their Instagram account but it should also be remembered that any artist today is competing with thousands of other exceptional artists from all around the globe.
Because of this put only your very best work on-line.
Also keep an eye on Studio web pages for potential job openings, internships and announcements that their Art Directors will be doing portfolio reviews at a specific convention somewhere around the globe.
Take every opportunity to put your work in front of the right people and ALWAYS raise the bar with your work each time.
"Good enough” is never Good Enough, it needs to be exceptional.
Another question I am often asked is “What made you think you could work for George Lucas and Lucasfilm?”
The answer to that is simple, it never occurred to me that I couldn't work for George but that must never be confused with “am I GOOD enough to work for George?”
I had still work my butt off to prove that my work was good enough.
Do you have any upcoming Star Wars-inspired projects you’re excited to share at Supanova Perth 2025?
I retired from doing studio work at the beginning of last year so I don't have any new projects that I can share with the wonderful Supanova fans.
I had an amazing career that spanned decades and George, Steven Spielberg and Stan Lee and so many other legends were wonderful to me both personally and professionally.
Its time now for me to step aside and let new exciting artists take over and to make their own magic.
What are you most looking forward to about connecting with fans at Supanova, especially here in your home country of Australia?
I always look forward to seeing the fans of the work I have done and of the franchises I have been blessed to be part of because they are what always made the job so special..
Meet a Supanova Cos-Play Ambassador...
Bio
Toonibug is a professional cosplayer from South Africa.
She has been cosplaying for 10 years, but has been making costumes and crafting since childhood.
Toonibug has developed a reputation for being a budget-friendly cosplayer and the “cosplay mum” in the community by helping new cosplayers, working with children in cosplay and sharing what she knows and giving back as much as possible to the community.
Her dream is to travel the world showcasing her incredible costumes, but mostly to continue to improve on her skills and have fun along the way! You can find more of her work on her social channels.
Q+A
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About
Supanova Comic Con & Gaming is Australia's premier pop culture event, where fandom comes to life! It celebrates the worlds of film and television, fantasy, comic books, anime, sci-fi, cartoons, books, gaming, and collectables.
Experience a massive weekend of Supa-Star celebrities, cosplay, fan clubs, creative masterclasses, Q&As, tournaments and competitions, and a hall full of shopping possibilities!
Supanova Comic Con & Gaming is a family-friendly event where children aged 12 and under receive FREE admission with a paying adult!*
*Alongside a paid ticketholder
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Event Information
When? Saturday 28 & Sunday 29 June 2025 | 10am - 6pm
Where? Perth Convention & Exhibition Centre
Parking? Inside the Convention Centre, Street Parking or CPP along Murray Street...
Ticket Pricing
| VIP and Specialty Tickets: | Admission Throughout Weekend |
|---|---|
| VIP Supa-Star Pass | $815.50 |
| Supa-Q Pass | $250.50 |
| Supanova @ Sunset VIP Event | $225.50 |
| VIP Supa-Star Pass + Supanova @ Sunset VIP Event | $1016.00 |
| General Admission | Weekend / Day Pass |
|---|---|
| Supa-Fan Weekend Pass | $75.50 |
| Saturday/Sunday Day Pass | $45.50 |
Children 12 and under with an accompanying paying guardian are free.
* Total price is in AUD and includes GST and service fees.
For this event, a Transaction Fee of $3.50 will apply to the total order value of your purchase.
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Event Highlights
Here are a few can't miss exclusive events and offers from this year's Supanova Perth event!
Lastly...
Don't miss the CosPlay Parade at the end of the day!
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Guest Highlights
Who we're most looking forward to meeting!
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Kids' Cosplay Parade
Calling all superheroes, princesses and caped crusaders! Shine on stage and strut your stuff to show the world that kids rule the catwalk! No registrations, no performances, no pressure, just turn up and show off your outfit!
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2025 Supanova Perth
When? Sat 28 - Sun 29 Jun | 10am-6pm
Perth Convention & Exhibition Centre
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